War emperium second edition guide




















If the gates looks like its endurance needs to be reinforced, use the oridecon. If the gate appears to have numerous cracks, use the steel. If the gate needs to be held together properly, use the emvertarcon. Once you use all the pieces correctly, the barricade will appear. In most cases if you use the incorrect items the rebuilding process will end then and you will have to restart.

If you use the trunks incorrectly to reinforce the barricade instead of oridecon and possibly several other combinations , you may lose some of the items.

Link Flags Within the emperium room, there exists a row of Link Flags designed to provide easier navigation throughout the castle fort. There are 10 flags in total within the room, each one named that can transport the defending guild members to various points into the castle. Scattered throughout the castle, as well as directly outside the castle forts also exist link flags. All these link flags teleport the defending guild directly into the emprium room.

In combination with the emperium room flags, the defending guild can easily enter and deploy to any point in the fort that they are needed. Only the castle owners can use the flags, they cannot be used by allied guilds. The emperium room Link Flags identify target locations by refering to them as zones.

The following describes how these zones are arranged. Guardian Stones : Takes you to the room containing the guardian stones. Always on Link Flag Zone 1 : Referes to the area preceeding the Fortress Gate. Zones and are usually between the entrance and the guardian stones, and and include the area near the entrance between the entrance and the Fortress Gate. Zone 2 : The area surrounding the First Barricade.

Zones and take you to the area in front of the First Barricade, and and take you between the First Barricade and the Second. Zone 3 : The area between the Second and Third Barricades.

Third zones usually only have 2 teleport areas. Convenience Center : A portion of the castle that only guild members can access. This area contains the guild manager NPC, as well as the guild Kafra should one be employed. In the future, this area will have NPC's related to the creation of the new godly items.

Always on the last Link Flag. The following is a common arrangement of zone teleports based on the link flag name. The flags themselves will tell you these location names. Note that some forts may have a different arrangement of zones. LF : Zones and LF : Zones , , and LF : Convenience Center. These guardians perform roughly on par as the sword guardians which appear in Volcano Thor.

They share the same attack power, movement speed, and attack speed, though in siege the guardians do not use any of the skills the thor guardians use. Unlike original WoE guardians, these guardian soldiers are considered boss type monsters.

This means that the guardians can detect and attack hidden players, and invulnerable to many types of status effects. Because these guardians are boss type, they are not actually counted as guardian type.

This means that the Mi Gao and Elder cards which have effects that counter guardians have no effect on SE guardians. Once WoE begins, the guardian stones must be commanded to begin producing guardians before they appear.

The guild leader can order the production of guardians through the fortress manager located near the link flags. Guild Flags placed throughout the castle provide fast movement throughout the castle for the defending guild. Each of these 12 flags have a pair located usually in the back of the Emperium room.

Each pair of flags has a matching name, and by using these flags, you can travel directly to and from the Emperium room and each of the flag throughout the fort. In addition to the Link Flags, the flags directly outside the castle allows the guild members to warp inside. This is just like existing WoE flags. These flags take you past the final barricade into the Emperium room, and usually close to the Link Flags. A defending guild can use this to warp into the castle and then re-deploy at any needed location in the castle without fear of harassment from enemies.

Only the guild members who own the castle can use the flags, they cannot be used by allied or rival guilds. Jump to: navigation , search. Himinn 1. Mardol 2. Andlangr 2. Cyr 3. Vidblainn 3. Horn 4. Hljod 4. Gefn 5. Skidbladnir 5. Badanis SE Features Guardian Stones are the first line of defense for a castle, and if they can be protected, a perfect defense is possible and attackers will be unable to pass the first Barricade to enter the interior of the castle. The number of guardians that will be summoned depends on the defense rating of the castle, and killed guardians will automatically be resummoned after a period of time.

If the guardian stone is destroyed, the guardian soldiers that it had summoned will be destroyed as well. Any player on the defending guild team can repair a destroyed guardian stone presuming they bring the correct items. Allied guild players are unable to restore guardian stones. A guardian stone cannot be repaired until 8 minutes has passed since it was destroyed. If both guardian stones become destroyed, the main gate will not be restored until both stones are repaired, but having one active will still allow guardians to be summoned though only half as many as if two guardian stones were active.

The items required to repair the stones are as follows:. The Barricades are the second line of defense in a castle should the Guardian Stones fall. If the Guardian Stones are both destroyed the enemy will then be able to infiltrate the castle, so these barricades provide additional defense. In all WoE:SE castles there are three sets of barricades.

These barricades create a line of impassible ground, preventing all players from passing. A barricade is made up of a series of pieces, ranging from blocks. All of these pieces must be destroyed before players are allowed to pass. Unlike the emperium, barricades can be targeted by regular offensive and supportive skills such as heal.

Destroyed barricade blocks cannot be replaced by the defending team while War of Emperium is currently active. When you first capture a fort, the barricades are not automatically installed, but the guild leader can choose to install them at any time by bringing the required items to the barricade a control NPC exists next to each barricade.

Only the guild leader is able to install barricades. Barricades must be repaired in order, starting with the one closest to the emperium. The items required to replace the barricades are:. In addition to holding the main gate to the fort, the guardian stones can be used to summon Guardians Soldiers. The number of Guardians that can be summoned is proportional to the defence value of the castle.

The higher the defense the more Guardians that can be summoned by the protection stones, so invest well in castle defense. Guardians are summoned automatically, and do not need to be manually installed like in the original WoE system.

Any killed guardians will be replaced after a period of time.



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